The second round of 3x3x3 will be held as a head to head battle. The competitors with the top 32 averages from round 1 will move on, and will continue to round two where they will compete one on one until a winner is found. The top 8 single times from the first solve of the head-to-head will determine who moves onto the final round of the official 3x3x3 competition. Only the first solve of the head-to-head will be official. The remainder of the head-to-head competition will be unofficial and for entertainment purposes.
|3x3x3 Cube||Justin Mallari||8.90||9.66||United States||10.45||9.59||9.06||10.34||8.90|
|2x2x2 Cube||Andy Smith||2.17||3.02||United States||3.10||3.45||4.67||2.17||2.52|
|4x4x4 Cube||Rowe Hessler||31.89||36.36||United States||35.82||39.92||31.89||36.60||36.67|
|5x5x5 Cube||Rowe Hessler||1:15.26||1:22.21||United States||1:15.26||1:18.11||1:37.07||1:26.81||1:21.70|
|3x3x3 One-Handed||Rowe Hessler||14.41||14.64||United States||14.41||14.95||14.54||20.01||14.42|
|Megaminx||Nick Rech||50.37||NAR||57.01||United States||1:00.13||57.33||50.37||55.70||57.99|
|Pyraminx||Corey Sakowski||4.77||5.69||United States||8.52||6.27||5.89||4.77||4.92|
|3x3x3 Cube||First round||Ao5||10:00.00|
|2x2x2 Cube||First round||Ao5||10:00.00|
|4x4x4 Cube||Final||Bo2 / Ao5||10:00.00||2 attempts to get < 1:15.00|
|5x5x5 Cube||Final||Bo2 / Ao5||10:00.00||2 attempts to get < 1:40.00|
|3x3x3 One-Handed||First round||Bo2 / Ao5||10:00.00||2 attempts to get < 45.00|
|Megaminx||Final||Bo2 / Ao5||10:00.00||2 attempts to get < 2:00.00|
If you reach the time limit during your solve, the judge will stop you and your result will be DNF (see Regulation A1a4).
The result to beat to proceed to the second phase of a cutoff round (see Regulation 9g).
The format describes how to determine the ranking of competitors based on their results. The list of allowed formats per event is described in Regulation 9b. See Regulation 9f for a description of each format.